VR Boxing game, introduced in GDC at 2014 as “Future of Games”.
Player can box in a VR box ring against computer. The player wears a full body motion capture suit with a combination of a full body haptic system and VR headset. Player can use it's own body to walk, lean, turn, move around or hit and score, while she/he also feel every hit's own his own body.
Oculus Rift, Motion Capture, Haptic feedback, Unity3D.